Design and sensory quality. Materials and performance for communication in museum spaces
Design can provide the means to guide perceptive processes, by trying to act on the environment’s ability to provide intelligible and meaningful information. Making a space communicative by enhancing its usability entails anticipating perceptive processes and pursuing better quality for human-environment interaction. A possible solution could be using sensory materials able to provide ‘tangible’ features and new functions, thanks to technologies acting in a controlled way on the micro and nano-levels. In this regard, the results of two studies funded by Sapienza University of Rome are presented; they relate to the structuring of a database of materials that can act at the information level on the shared spaces of large Museum Hubs, and its experimentation for the Roman museums’ network Musei in Comune, supported by the Sovrintendenza Capitolina ai Beni Culturali of Rome.
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